Character Animation
3D Modeling and Texturing
Web Design and Development
Concept Design
To view texture maps or see other 3D models please visit my ArtStation Page or my Sketchfab Page
All material property of Atomic Games.
I have been working professionally for about 15 years; 9 of which have been in games and for the past 7, I've been teaching the next generation of Game, Film and Design content developers. I create animations, 3D Models, Concept Art, Web Prototypes as well as image, photo and video manipulation.
I've been fortunate to create 2D and 3D content for In-Game Animations and Cinematics for Real-Time Rendering, Promotional Material, UI Layouts and Designs, Short Films and Commercial assets. Because of all this, I consider myself a true content creator and digital generalist.
• 3D Animation, • Motion Capture, • Character Rigging, • Character Concept and Design, • 3D Modeling and Texturing, • Web Design and Prototyping, • Front-end Web Application Development
• Project Management, • Time and Resource Management, • Curriculum Development,• Strong Teaching Skills, • Team Development and Supervision
Autodesk Maya
Autodesk 3DS Max
Autodesk 3DS Max
ZBrush
Quixel Suite
Photoshop
Illustrator
After Effects
HTML5
CSS3
Bootstrap
AxureRP
AngularJS
JavaScript
YII2
• Colossal Kaiju Combat - Lead Character Animator
• Bobiam Skate Park - Lead Animator
• Breach -< Artist
• Six Days in Fallujah (unreleased) - Animator
• Iron Chef America: Supreme Cuisine - Artist
• Summer Sports 2: Island Sports Party - Motion Capture Engineer
If you would like to get in touch with me, you can email me at blondfro@gmail.com or connect with me via my LinkedIn Profile